Apple’s FairPlay Streaming (FPS) DRM can securely deliver streaming media to client devices through the HTTP live streaming protocol.
Apple’s FairPlay Streaming (FPS) DRM can securely deliver streaming media to client devices through the HTTP live streaming protocol. With FPS technology, content providers, encoding vendors, and content delivery networks (CDNs) can encrypt content, safely exchange content, and protect playback in iOS, tvOS,watchOS, and Safari browser on macOS and iOS.
All client environments that support FPS DRM, such as Mac OS, iOS,watchOS and tvOS, are highly secure at the hardware level. Widevine DRM can also be applied to Apple devices via the Chrome browser for Mac OS or the Widevine CDM SDK for iOS, but that is not suitable for premium content security because hardware DRM is not available.
FPS DRM is a must for content that requires a high level of security, such as the early-window movies from Hollywood studios.
FPS DRM natively supports Airplay, Apple’s wireless content delivery protocol. FPS content on Apple devices can be played on Apple TV through AirPlay without any additional coding.
Key delivery and decryption of FPS content played through Airplay is performed on Apple TV, the target device, with the same level of security as playing on the original device such as the iPhone.
Starting with iOS 10, download and offline playback of FPS content are supported. The relevant APIs provided by the OS can be used to handle downloading and managing HLS content with offline licenses.
Platform | Version |
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PC |
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Mobile |
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Watch |
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OTT |
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Formats | Protocols |
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Streaming | HLS, CMAF |
Video | TS, fMP4 container |
Video Codec | AVC(H.264), HEVC(H.265) |
Audio Codec | AAC, MP3 |
The key server manages the keys used for encrypting/decrypting DRM content. DRM solution or content service provider can implement a Key Security Module for FPS on their own key server by referring to the KSM sample provided by Apple.
KSM validates the key request data sent from the client and securely passes the requested content key.
The FPS client app runs on Apple devices OS such as iOS, tvOS, watchOS and macOS. It requests the key for FPS content to the key server and processes the response. Content service providers can use Apple’s sample code to develop their own FPS client app or use a FPS SDK provided by a DRM solution provider.
To apply FPS to HLS content, each HLS segment must be encrypted by SAMPLE-AES method. The encryption method used for FPS content is AES-128 CBCS. Using packages or solutions that support FPS packaging, such as Shaka Packager, the KEY tag can be added to the m3u8 playlist of encrypted HLS content with related information.
In Mac OS and iOS Safari, content key transfer and playback is similar to the above process. In this case, the Content Decryption Module (CDM) and Encrypted Media Extension (EME) standards built into the Safari browser are used instead of the implementation in the client app.
No need to develop and manage individual components like Key server and Key Security Module (KSM), Client application, and FPS Content.
PallyCon manages and provides a key exchange server, keeps updating the service as per Fairplay updates.
Provides service in both API based and SDK based models.
PallyCon Multi DRM service provides integration APIs and SDKs to support various client environments such as PC, mobile, OTT, TV platforms.
FairPlay-protected files are regular MP4 container files with an encrypted AAC audio layer. The layer is encrypted using the AES algorithm. Upon attempting to play a file, the master key stored within the file is then matched to the user key, and if successful, allows playing.
A delivery mechanism for secure keys that are protected on both the network and client. It secures the delivery of streaming media to devices through the HTTP Live Streaming (HLS) protocol. Using FairPlay Streaming (FPS) technology, content providers, encoding vendors, and delivery networks can encrypt content, securely exchange keys, and protect playback on iOS, tvOS, and macOS.
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